How do you mesh objects in Rhino?

How do you make a mesh object in rhino?

1 Answer. Select the polysurface and then run the Mesh command: Mesh->From NURBS Object on the menu.

What does mesh mean in Rhino?

A mesh is a collection of vertices and polygons that define the shape of an polyhedral object. Meshes in Rhino consist of triangles and quadrilaterals. Rhino creates triangles and quadrilaterals meshes for export into various file formats. If a mesh is generated from a solid, the mesh will be seamless/watertight.

How do you smooth a mesh Rhino?

Select a curve, surface, or mesh to smooth. To smooth a region, turn on control points, and select the control points in the region of the object to smooth. Start the Smooth command. Click the check boxes for the coordinate directions and adjust the Smooth factor.

Why is my Rhino file so big?

Display meshes – Rhino uses special meshes to display surface objects on the screen. Very fine display mesh settings can cause large file sizes without you realizing it. You see the display as normal, but you are not necessarily aware of how many polygons the display mesh has.

How do you turn a mesh into a Polysurface?

MeshToNurb will convert a (faceted) mesh structure to a (faceted) NURBS structure. It does so by creating one NURBS surface for EVERY mesh face in the original object and joining the result into a polysurface (assuming the original mesh has more than one face).

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What is the difference between surface and Polysurface Rhino?

Meshes are a different geometry type. While a surface is defined by curves, and can have continuous curvature, both on its edges and its interior, meshes are defined by vertexes, and are made up of polygonal faces which span those vertexes, each face having straight edges.

How do you edit a mesh?

Edit Mesh Modifier

  1. Create or select an object > Modify panel > Modifier List > Object Space Modifiers > Edit Mesh.
  2. Default menu: Create or select an object > Modifiers menu > Mesh Editing > Edit Mesh.
  3. Alt menu: Create or select an object > Modifiers menu > Edit/Convert > Edit Mesh.
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