Which of the following is the correct statement about SVG and Canvas?
Correct Option: B
In SVG drawing is done with vectors and it support event handlers. Canvas doesn’t contains any built-in-animations and drawing is done with pixels.
Which of the following statements about SVG are true?
SVG is a XML based format to draw vector images. It is used to draw two – dimentional vector images. Q 3 – Which of the following is true about SVG? … B – Being vector images, SVG image never loses quality no matter how they are zoomed out or resized.
Does SVG require scripts to draw elements?
Select all that apply SVG needs scripts to draw elements. SVG has better accessibility. In Canvas, drawing is done with pixels. Canvas contains built-in animations.
Which of the following statement is true HTML?
Solution: The correct statement regarding HTML is it is used to define a web page’s layout and appearance. HTML stands for HyperText Markup Language and it is used to create webpages and websites i.e. applications that run on a browser.
What is difference between SVG and Canvas?
SVG: The Scalable Vector Graphics (SVG) is an XML-based image format that is used to define two-dimensional vector-based graphics for the web. Unlike raster image (Ex .
Difference between SVG and HTML5 Canvas:
|SVG can be modified through script and CSS.||Canvas can be modified through script only.|
What is a vector SVG file?
A svg (Scalable Vector Graphics) file is a vector image file format. A vector image uses geometric forms such as points, lines, curves and shapes (polygons) to represent different parts of the image as discrete objects. These forms can be individually edited.
What are SVG elements?
The svg element is a container that defines a new coordinate system and viewport. It is used as the outermost element of SVG documents, but it can also be used to embed an SVG fragment inside an SVG or HTML document.
Which of the following is an advantage of using SVG?
Scalability. One the major benefits of SVG is that they are resolution independent. This means that unlike file types such as JPG or PNG, SVGs retain the same quality no matter what screen resolution or size they are being at.
Should I learn Canvas or SVG?
SVG provides better performance with a larger surface or a smaller number of objects. Canvas provides better performance with a smaller surface or a large number of objects. The SVG syntax is easy to understand, but it is impossible to read the graphics object. Canvas syntax is very simple and easy to read.
Which is faster SVG or Canvas?
And SVG is faster when rendering really large objects, but slower when rendering many objects. A game would probably be faster in Canvas. A huge map program would probably be faster in SVG.